Singed Jungle Build

RiftMind tracks Singed Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-10-06. Data is current for LoL patch 26.19 (all regions, low elo and high elo).

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.

Singed Jungle ranked performance context

  1. Singed Jungle performance profile - Singed Jungle profile: 2.45 KDA, 665 damage per minute, 411 gold per minute, 6.6 CS per minute, 47.3% kill participation across 530 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Singed Jungle item builds from ranked games

  1. Starter items: Dark Seal - Singed Jungle starter items appear in 54 games with 53.7% win rate and 10.2% build pick rate.
  2. Core items: Rylai's Crystal Scepter + Dead Man's Plate + Liandry's Torment - Singed Jungle core items appear in 154 games with 47.4% win rate and 29.1% build pick rate.
  3. Core items: Protoplasm Harness + Rylai's Crystal Scepter + Liandry's Torment - Singed Jungle core items appear in 69 games with 46.4% win rate and 13.0% build pick rate.
  4. Core items: Rylai's Crystal Scepter + Liandry's Torment + Jak'Sho, The Protean - Singed Jungle core items appear in 67 games with 49.3% win rate and 12.6% build pick rate.
  5. Boots: Boots of Swiftness - Singed Jungle boots appear in 376 games with 44.7% win rate and 70.9% build pick rate.
  6. Boots: Mercury's Treads - Singed Jungle boots appear in 65 games with 50.8% win rate and 12.3% build pick rate.

Singed Jungle rune pages from ranked games

  1. Conqueror with Precision / Sorcery - Singed Jungle rune page uses Conqueror, Precision, and Sorcery in 106 games with 36.8% win rate and 20.0% rune pick rate.
  2. Conqueror with Precision / Resolve - Singed Jungle rune page uses Conqueror, Precision, and Resolve in 30 games with 43.3% win rate and 5.7% rune pick rate.
  3. Deathfire Touch with Sorcery / Precision - Singed Jungle rune page uses Deathfire Touch, Sorcery, and Precision in 20 games with 40.0% win rate and 3.8% rune pick rate.