Singed Jungle Build
RiftMind tracks Singed Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-10-06. Data is current for LoL patch 26.19 (all regions, low elo and high elo).
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.
Singed Jungle ranked performance context
- Singed Jungle performance profile - Singed Jungle profile: 2.45 KDA, 665 damage per minute, 411 gold per minute, 6.6 CS per minute, 47.3% kill participation across 530 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Singed Jungle item builds from ranked games
- Starter items: Dark Seal - Singed Jungle starter items appear in 54 games with 53.7% win rate and 10.2% build pick rate.
- Core items: Rylai's Crystal Scepter + Dead Man's Plate + Liandry's Torment - Singed Jungle core items appear in 154 games with 47.4% win rate and 29.1% build pick rate.
- Core items: Protoplasm Harness + Rylai's Crystal Scepter + Liandry's Torment - Singed Jungle core items appear in 69 games with 46.4% win rate and 13.0% build pick rate.
- Core items: Rylai's Crystal Scepter + Liandry's Torment + Jak'Sho, The Protean - Singed Jungle core items appear in 67 games with 49.3% win rate and 12.6% build pick rate.
- Boots: Boots of Swiftness - Singed Jungle boots appear in 376 games with 44.7% win rate and 70.9% build pick rate.
- Boots: Mercury's Treads - Singed Jungle boots appear in 65 games with 50.8% win rate and 12.3% build pick rate.
Singed Jungle rune pages from ranked games
- Conqueror with Precision / Sorcery - Singed Jungle rune page uses Conqueror, Precision, and Sorcery in 106 games with 36.8% win rate and 20.0% rune pick rate.
- Conqueror with Precision / Resolve - Singed Jungle rune page uses Conqueror, Precision, and Resolve in 30 games with 43.3% win rate and 5.7% rune pick rate.
- Deathfire Touch with Sorcery / Precision - Singed Jungle rune page uses Deathfire Touch, Sorcery, and Precision in 20 games with 40.0% win rate and 3.8% rune pick rate.