Singed Mid Build

RiftMind tracks Singed Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Singed Mid ranked performance context

  1. Singed Mid performance profile - Singed Mid profile: 2.69 KDA, 809 damage per minute, 424 gold per minute, 7.5 CS per minute, 46.0% kill participation across 1,422 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Singed Mid item builds from ranked games

  1. Starter items: Doran's Ring - Singed Mid starter items appear in 345 games with 51.9% win rate and 24.3% build pick rate.
  2. Starter items: Dark Seal - Singed Mid starter items appear in 293 games with 58.4% win rate and 20.6% build pick rate.
  3. Core items: Protoplasm Harness + Rylai's Crystal Scepter + Liandry's Torment - Singed Mid core items appear in 263 games with 62.0% win rate and 18.5% build pick rate.
  4. Core items: Rylai's Crystal Scepter + Dead Man's Plate + Liandry's Torment - Singed Mid core items appear in 201 games with 58.2% win rate and 14.1% build pick rate.
  5. Core items: Rylai's Crystal Scepter + Riftmaker + Liandry's Torment - Singed Mid core items appear in 157 games with 61.1% win rate and 11.0% build pick rate.
  6. Boots: Swiftmarch - Singed Mid boots appear in 774 games with 56.3% win rate and 54.4% build pick rate.
  7. Boots: Chainlaced Crushers - Singed Mid boots appear in 341 games with 50.1% win rate and 24.0% build pick rate.

Singed Mid rune pages from ranked games

  1. Conqueror with Precision / Sorcery - Singed Mid rune page uses Conqueror, Precision, and Sorcery in 118 games with 48.3% win rate and 8.3% rune pick rate.
  2. Deathfire Touch with Sorcery / Precision - Singed Mid rune page uses Deathfire Touch, Sorcery, and Precision in 109 games with 58.7% win rate and 7.7% rune pick rate.
  3. Deathfire Touch with Sorcery / Precision - Singed Mid rune page uses Deathfire Touch, Sorcery, and Precision in 61 games with 55.7% win rate and 4.3% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.