Singed Top Build
RiftMind tracks Singed Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Singed Top ranked performance context
- Singed Top performance profile - Singed Top profile: 1.77 KDA, 817 damage per minute, 415 gold per minute, 7.9 CS per minute, 36.8% kill participation across 18,589 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Singed Top item builds from ranked games
- Starter items: Doran's Ring - Singed Top starter items appear in 5,085 games with 47.7% win rate and 27.4% build pick rate.
- Starter items: Dark Seal - Singed Top starter items appear in 2,286 games with 52.8% win rate and 12.3% build pick rate.
- Core items: Protoplasm Harness + Rylai's Crystal Scepter + Liandry's Torment - Singed Top core items appear in 4,785 games with 58.6% win rate and 25.7% build pick rate.
- Core items: Rylai's Crystal Scepter + Dead Man's Plate + Liandry's Torment - Singed Top core items appear in 4,245 games with 55.8% win rate and 22.8% build pick rate.
- Core items: Rylai's Crystal Scepter + Liandry's Torment + Jak'Sho, The Protean - Singed Top core items appear in 2,335 games with 55.9% win rate and 12.6% build pick rate.
- Boots: Boots of Swiftness - Singed Top boots appear in 12,166 games with 52.4% win rate and 65.4% build pick rate.
- Boots: Plated Steelcaps - Singed Top boots appear in 3,787 games with 50.3% win rate and 20.4% build pick rate.
Singed Top rune pages from ranked games
- Conqueror with Precision / Sorcery - Singed Top rune page uses Conqueror, Precision, and Sorcery in 2,955 games with 48.4% win rate and 15.9% rune pick rate.
- Deathfire Touch with Sorcery / Precision - Singed Top rune page uses Deathfire Touch, Sorcery, and Precision in 1,847 games with 51.7% win rate and 9.9% rune pick rate.
- Deathfire Touch with Sorcery / Precision - Singed Top rune page uses Deathfire Touch, Sorcery, and Precision in 1,359 games with 50.7% win rate and 7.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.