Smolder Top Build
RiftMind tracks Smolder Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Smolder Top ranked performance context
- Smolder Top performance profile - Smolder Top profile: 1.59 KDA, 913 damage per minute, 405 gold per minute, 7.1 CS per minute, 33.2% kill participation across 3,830 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Smolder Top item builds from ranked games
- Starter items: Doran's Blade - Smolder Top starter items appear in 923 games with 40.8% win rate and 24.1% build pick rate.
- Starter items: Long Sword - Smolder Top starter items appear in 449 games with 35.0% win rate and 11.7% build pick rate.
- Core items: Black Cleaver + Spear of Shojin + Essence Reaver - Smolder Top core items appear in 697 games with 56.4% win rate and 18.2% build pick rate.
- Core items: Rapid Firecannon + Spear of Shojin + Essence Reaver - Smolder Top core items appear in 529 games with 57.1% win rate and 13.8% build pick rate.
- Core items: Infinity Edge + Rapid Firecannon + Essence Reaver - Smolder Top core items appear in 519 games with 55.7% win rate and 13.6% build pick rate.
- Boots: Ionian Boots of Lucidity - Smolder Top boots appear in 1,449 games with 43.6% win rate and 37.8% build pick rate.
- Boots: Boots of Swiftness - Smolder Top boots appear in 1,424 games with 48.5% win rate and 37.2% build pick rate.
Smolder Top rune pages from ranked games
- Deathfire Touch with Sorcery / Inspiration - Smolder Top rune page uses Deathfire Touch, Sorcery, and Inspiration in 1,000 games with 45.6% win rate and 26.1% rune pick rate.
- Deathfire Touch with Sorcery / Inspiration - Smolder Top rune page uses Deathfire Touch, Sorcery, and Inspiration in 970 games with 48.9% win rate and 25.3% rune pick rate.
- Deathfire Touch with Sorcery / Inspiration - Smolder Top rune page uses Deathfire Touch, Sorcery, and Inspiration in 207 games with 47.3% win rate and 5.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.