Swain ADC Build
RiftMind tracks Swain ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Swain ADC ranked performance context
- Swain ADC performance profile - Swain ADC profile: 2.98 KDA, 917 damage per minute, 435 gold per minute, 6.3 CS per minute, 52.3% kill participation across 8,967 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Swain ADC item builds from ranked games
- Starter items: Doran's Ring - Swain ADC starter items appear in 4,516 games with 54.5% win rate and 50.4% build pick rate.
- Starter items: Dark Seal - Swain ADC starter items appear in 887 games with 58.5% win rate and 9.9% build pick rate.
- Core items: Rylai's Crystal Scepter + Malignance + Zhonya's Hourglass - Swain ADC core items appear in 2,656 games with 57.4% win rate and 29.6% build pick rate.
- Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Swain ADC core items appear in 1,445 games with 59.0% win rate and 16.1% build pick rate.
- Core items: Rylai's Crystal Scepter + Malignance + Liandry's Torment - Swain ADC core items appear in 1,335 games with 59.0% win rate and 14.9% build pick rate.
- Boots: Plated Steelcaps - Swain ADC boots appear in 3,984 games with 54.5% win rate and 44.4% build pick rate.
- Boots: Mercury's Treads - Swain ADC boots appear in 1,769 games with 53.5% win rate and 19.7% build pick rate.
Swain ADC rune pages from ranked games
- Conqueror with Precision / Sorcery - Swain ADC rune page uses Conqueror, Precision, and Sorcery in 3,266 games with 54.2% win rate and 36.4% rune pick rate.
- Conqueror with Precision / Resolve - Swain ADC rune page uses Conqueror, Precision, and Resolve in 1,418 games with 53.4% win rate and 15.8% rune pick rate.
- Conqueror with Precision / Sorcery - Swain ADC rune page uses Conqueror, Precision, and Sorcery in 284 games with 56.7% win rate and 3.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.