Swain Mid Build
RiftMind tracks Swain Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Swain Mid ranked performance context
- Swain Mid performance profile - Swain Mid profile: 2.53 KDA, 910 damage per minute, 386 gold per minute, 6.2 CS per minute, 46.4% kill participation across 8,332 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Swain Mid item builds from ranked games
- Starter items: Doran's Ring - Swain Mid starter items appear in 3,324 games with 49.5% win rate and 39.9% build pick rate.
- Starter items: Dark Seal - Swain Mid starter items appear in 637 games with 53.4% win rate and 7.6% build pick rate.
- Core items: Blackfire Torch + Rylai's Crystal Scepter + Zhonya's Hourglass - Swain Mid core items appear in 1,031 games with 57.6% win rate and 12.4% build pick rate.
- Core items: Rylai's Crystal Scepter + Zhonya's Hourglass + Liandry's Torment - Swain Mid core items appear in 749 games with 57.8% win rate and 9.0% build pick rate.
- Core items: Blackfire Torch + Rylai's Crystal Scepter + Liandry's Torment - Swain Mid core items appear in 624 games with 59.3% win rate and 7.5% build pick rate.
- Boots: Chainlaced Crushers - Swain Mid boots appear in 3,393 games with 50.6% win rate and 40.7% build pick rate.
- Boots: Armored Advance - Swain Mid boots appear in 1,974 games with 49.5% win rate and 23.7% build pick rate.
Swain Mid rune pages from ranked games
- Conqueror with Precision / Resolve - Swain Mid rune page uses Conqueror, Precision, and Resolve in 1,517 games with 48.4% win rate and 18.2% rune pick rate.
- Summon Aery with Sorcery / Resolve - Swain Mid rune page uses Summon Aery, Sorcery, and Resolve in 1,163 games with 53.7% win rate and 14.0% rune pick rate.
- Conqueror with Precision / Sorcery - Swain Mid rune page uses Conqueror, Precision, and Sorcery in 865 games with 48.1% win rate and 10.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.