Sylas Mid Build
RiftMind tracks Sylas Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Sylas Mid ranked performance context
- Sylas Mid performance profile - Sylas Mid profile: 2.05 KDA, 856 damage per minute, 390 gold per minute, 5.4 CS per minute, 44.0% kill participation across 64,996 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Sylas Mid item builds from ranked games
- Starter items: Doran's Ring - Sylas Mid starter items appear in 27,046 games with 46.5% win rate and 41.6% build pick rate.
- Starter items: Dark Seal - Sylas Mid starter items appear in 12,753 games with 52.6% win rate and 19.6% build pick rate.
- Core items: Hextech Rocketbelt + Zhonya's Hourglass + Riftmaker - Sylas Mid core items appear in 10,482 games with 54.1% win rate and 16.1% build pick rate.
- Core items: Hextech Rocketbelt + Zhonya's Hourglass + Shadowflame - Sylas Mid core items appear in 8,613 games with 53.5% win rate and 13.3% build pick rate.
- Core items: Lich Bane + Zhonya's Hourglass + Shadowflame - Sylas Mid core items appear in 3,425 games with 54.2% win rate and 5.3% build pick rate.
- Boots: Spellslinger's Shoes - Sylas Mid boots appear in 34,255 games with 50.1% win rate and 52.7% build pick rate.
- Boots: Crimson Lucidity - Sylas Mid boots appear in 13,715 games with 49.6% win rate and 21.1% build pick rate.
Sylas Mid rune pages from ranked games
- Conqueror with Precision / Resolve - Sylas Mid rune page uses Conqueror, Precision, and Resolve in 19,838 games with 47.8% win rate and 30.5% rune pick rate.
- Electrocute with Domination / Sorcery - Sylas Mid rune page uses Electrocute, Domination, and Sorcery in 15,917 games with 48.7% win rate and 24.5% rune pick rate.
- Electrocute with Domination / Precision - Sylas Mid rune page uses Electrocute, Domination, and Precision in 6,702 games with 47.4% win rate and 10.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.