Sylas Top Build
RiftMind tracks Sylas Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Sylas Top ranked performance context
- Sylas Top performance profile - Sylas Top profile: 1.87 KDA, 857 damage per minute, 384 gold per minute, 5.6 CS per minute, 38.8% kill participation across 8,604 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Sylas Top item builds from ranked games
- Starter items: Doran's Ring - Sylas Top starter items appear in 3,602 games with 47.5% win rate and 41.9% build pick rate.
- Starter items: Dark Seal - Sylas Top starter items appear in 1,237 games with 53.8% win rate and 14.4% build pick rate.
- Core items: Hextech Rocketbelt + Zhonya's Hourglass + Riftmaker - Sylas Top core items appear in 1,335 games with 57.9% win rate and 15.5% build pick rate.
- Core items: Hextech Rocketbelt + Zhonya's Hourglass + Shadowflame - Sylas Top core items appear in 777 games with 55.0% win rate and 9.0% build pick rate.
- Core items: Hextech Rocketbelt + Riftmaker + Shadowflame - Sylas Top core items appear in 509 games with 58.3% win rate and 5.9% build pick rate.
- Boots: Ionian Boots of Lucidity - Sylas Top boots appear in 3,306 games with 51.2% win rate and 38.4% build pick rate.
- Boots: Sorcerer's Shoes - Sylas Top boots appear in 2,843 games with 50.1% win rate and 33.0% build pick rate.
Sylas Top rune pages from ranked games
- Conqueror with Precision / Resolve - Sylas Top rune page uses Conqueror, Precision, and Resolve in 3,747 games with 48.7% win rate and 43.5% rune pick rate.
- Electrocute with Domination / Sorcery - Sylas Top rune page uses Electrocute, Domination, and Sorcery in 1,117 games with 48.8% win rate and 13.0% rune pick rate.
- Electrocute with Domination / Precision - Sylas Top rune page uses Electrocute, Domination, and Precision in 494 games with 49.2% win rate and 5.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.