Teemo ADC Build

RiftMind tracks Teemo ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Teemo ADC ranked performance context

  1. Teemo ADC performance profile - Teemo ADC profile: 2.08 KDA, 966 damage per minute, 452 gold per minute, 6.9 CS per minute, 44.2% kill participation across 2,411 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Teemo ADC item builds from ranked games

  1. Starter items: Doran's Ring - Teemo ADC starter items appear in 607 games with 48.6% win rate and 25.2% build pick rate.
  2. Starter items: Dark Seal - Teemo ADC starter items appear in 365 games with 59.2% win rate and 15.1% build pick rate.
  3. Core items: Statikk Shiv + Malignance + Liandry's Torment - Teemo ADC core items appear in 1,077 games with 56.5% win rate and 44.7% build pick rate.
  4. Core items: Statikk Shiv + Shadowflame + Liandry's Torment - Teemo ADC core items appear in 523 games with 55.4% win rate and 21.7% build pick rate.
  5. Core items: Malignance + Shadowflame + Liandry's Torment - Teemo ADC core items appear in 487 games with 54.4% win rate and 20.2% build pick rate.
  6. Boots: Sorcerer's Shoes - Teemo ADC boots appear in 1,076 games with 50.4% win rate and 44.6% build pick rate.
  7. Boots: Gluttonous Greaves - Teemo ADC boots appear in 616 games with 59.4% win rate and 25.5% build pick rate.

Teemo ADC rune pages from ranked games

  1. Press the Attack with Precision / Sorcery - Teemo ADC rune page uses Press the Attack, Precision, and Sorcery in 325 games with 44.9% win rate and 13.5% rune pick rate.
  2. Press the Attack with Precision / Resolve - Teemo ADC rune page uses Press the Attack, Precision, and Resolve in 322 games with 50.6% win rate and 13.4% rune pick rate.
  3. Dark Harvest with Domination / Inspiration - Teemo ADC rune page uses Dark Harvest, Domination, and Inspiration in 112 games with 56.3% win rate and 4.6% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.