Teemo Jungle Build
RiftMind tracks Teemo Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Teemo Jungle ranked performance context
- Teemo Jungle performance profile - Teemo Jungle profile: 2.23 KDA, 885 damage per minute, 419 gold per minute, 6.7 CS per minute, 43.2% kill participation across 11,866 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Teemo Jungle item builds from ranked games
- Starter items: Dark Seal - Teemo Jungle starter items appear in 784 games with 49.6% win rate and 6.6% build pick rate.
- Starter items: Scorchclaw Pup - Teemo Jungle starter items appear in 213 games with 23.9% win rate and 1.8% build pick rate.
- Core items: Malignance + Shadowflame + Liandry's Torment - Teemo Jungle core items appear in 2,440 games with 58.9% win rate and 20.6% build pick rate.
- Core items: Nashor's Tooth + Malignance + Liandry's Torment - Teemo Jungle core items appear in 2,098 games with 55.5% win rate and 17.7% build pick rate.
- Core items: Statikk Shiv + Malignance + Liandry's Torment - Teemo Jungle core items appear in 2,081 games with 56.6% win rate and 17.5% build pick rate.
- Boots: Sorcerer's Shoes - Teemo Jungle boots appear in 7,564 games with 51.6% win rate and 63.7% build pick rate.
- Boots: Boots of Swiftness - Teemo Jungle boots appear in 1,191 games with 53.0% win rate and 10.0% build pick rate.
Teemo Jungle rune pages from ranked games
- Dark Harvest with Domination / Sorcery - Teemo Jungle rune page uses Dark Harvest, Domination, and Sorcery in 4,197 games with 50.9% win rate and 35.4% rune pick rate.
- Dark Harvest with Domination / Precision - Teemo Jungle rune page uses Dark Harvest, Domination, and Precision in 1,512 games with 50.7% win rate and 12.7% rune pick rate.
- Press the Attack with Precision / Inspiration - Teemo Jungle rune page uses Press the Attack, Precision, and Inspiration in 828 games with 49.8% win rate and 7.0% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.