Varus Mid Build
RiftMind tracks Varus Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Varus Mid ranked performance context
- Varus Mid performance profile - Varus Mid profile: 1.89 KDA, 936 damage per minute, 439 gold per minute, 6.7 CS per minute, 42.3% kill participation across 2,628 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Varus Mid item builds from ranked games
- Starter items: Doran's Bow - Varus Mid starter items appear in 658 games with 44.2% win rate and 25.0% build pick rate.
- Starter items: Doran's Blade - Varus Mid starter items appear in 274 games with 45.6% win rate and 10.4% build pick rate.
- Core items: Dusk and Dawn + Statikk Shiv + Zhonya's Hourglass - Varus Mid core items appear in 201 games with 49.8% win rate and 7.6% build pick rate.
- Core items: Dusk and Dawn + Void Staff + Zhonya's Hourglass - Varus Mid core items appear in 141 games with 53.9% win rate and 5.4% build pick rate.
- Core items: Dusk and Dawn + Statikk Shiv + Shadowflame - Varus Mid core items appear in 137 games with 53.3% win rate and 5.2% build pick rate.
- Boots: Spellslinger's Shoes - Varus Mid boots appear in 1,040 games with 49.0% win rate and 39.6% build pick rate.
- Boots: Chainlaced Crushers - Varus Mid boots appear in 311 games with 44.7% win rate and 11.8% build pick rate.
Varus Mid rune pages from ranked games
- Press the Attack with Precision / Domination - Varus Mid rune page uses Press the Attack, Precision, and Domination in 397 games with 45.1% win rate and 15.1% rune pick rate.
- Arcane Comet with Sorcery / Inspiration - Varus Mid rune page uses Arcane Comet, Sorcery, and Inspiration in 296 games with 40.9% win rate and 11.3% rune pick rate.
- Lethal Tempo with Precision / Inspiration - Varus Mid rune page uses Lethal Tempo, Precision, and Inspiration in 219 games with 41.1% win rate and 8.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.