Veigar Mid Build

RiftMind tracks Veigar Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Veigar Mid ranked performance context

  1. Veigar Mid performance profile - Veigar Mid profile: 2.18 KDA, 926 damage per minute, 424 gold per minute, 6.7 CS per minute, 41.4% kill participation across 62,165 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Veigar Mid item builds from ranked games

  1. Starter items: Doran's Ring - Veigar Mid starter items appear in 18,544 games with 48.9% win rate and 29.8% build pick rate.
  2. Starter items: Dark Seal - Veigar Mid starter items appear in 1,543 games with 56.1% win rate and 2.5% build pick rate.
  3. Core items: Rabadon's Deathcap + Stormsurge + Luden's Echo - Veigar Mid core items appear in 13,586 games with 57.7% win rate and 21.9% build pick rate.
  4. Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Veigar Mid core items appear in 8,942 games with 57.2% win rate and 14.4% build pick rate.
  5. Core items: Shadowflame + Stormsurge + Luden's Echo - Veigar Mid core items appear in 6,898 games with 56.3% win rate and 11.1% build pick rate.
  6. Boots: Spellslinger's Shoes - Veigar Mid boots appear in 46,601 games with 52.8% win rate and 75.0% build pick rate.
  7. Boots: Crimson Lucidity - Veigar Mid boots appear in 8,248 games with 51.0% win rate and 13.3% build pick rate.

Veigar Mid rune pages from ranked games

  1. First Strike with Inspiration / Sorcery - Veigar Mid rune page uses First Strike, Inspiration, and Sorcery in 22,182 games with 53.0% win rate and 35.7% rune pick rate.
  2. Arcane Comet with Sorcery / Domination - Veigar Mid rune page uses Arcane Comet, Sorcery, and Domination in 16,824 games with 48.9% win rate and 27.1% rune pick rate.
  3. Electrocute with Domination / Sorcery - Veigar Mid rune page uses Electrocute, Domination, and Sorcery in 4,590 games with 50.3% win rate and 7.4% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.