Viktor ADC Build
RiftMind tracks Viktor ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Viktor ADC ranked performance context
- Viktor ADC performance profile - Viktor ADC profile: 2.33 KDA, 967 damage per minute, 441 gold per minute, 6.9 CS per minute, 46.0% kill participation across 11,781 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Viktor ADC item builds from ranked games
- Starter items: Doran's Ring - Viktor ADC starter items appear in 6,867 games with 53.2% win rate and 58.3% build pick rate.
- Starter items: Dark Seal - Viktor ADC starter items appear in 1,536 games with 57.9% win rate and 13.0% build pick rate.
- Core items: Blackfire Torch + Lich Bane + Zhonya's Hourglass - Viktor ADC core items appear in 2,242 games with 54.5% win rate and 19.0% build pick rate.
- Core items: Blackfire Torch + Lich Bane + Shadowflame - Viktor ADC core items appear in 1,744 games with 55.6% win rate and 14.8% build pick rate.
- Core items: Blackfire Torch + Rabadon's Deathcap + Lich Bane - Viktor ADC core items appear in 1,585 games with 56.6% win rate and 13.5% build pick rate.
- Boots: Sorcerer's Shoes - Viktor ADC boots appear in 9,017 games with 53.2% win rate and 76.5% build pick rate.
- Boots: Ionian Boots of Lucidity - Viktor ADC boots appear in 1,453 games with 52.2% win rate and 12.3% build pick rate.
Viktor ADC rune pages from ranked games
- Deathfire Touch with Sorcery / Resolve - Viktor ADC rune page uses Deathfire Touch, Sorcery, and Resolve in 4,949 games with 51.8% win rate and 42.0% rune pick rate.
- Deathfire Touch with Sorcery / Precision - Viktor ADC rune page uses Deathfire Touch, Sorcery, and Precision in 2,207 games with 52.6% win rate and 18.7% rune pick rate.
- Deathfire Touch with Sorcery / Resolve - Viktor ADC rune page uses Deathfire Touch, Sorcery, and Resolve in 977 games with 51.7% win rate and 8.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.