Viktor ADC Build

RiftMind tracks Viktor ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).

Viktor ADC ranked performance context

  1. Viktor ADC performance profile - Viktor ADC profile: 2.33 KDA, 967 damage per minute, 441 gold per minute, 6.9 CS per minute, 46.0% kill participation across 11,781 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Viktor ADC item builds from ranked games

  1. Starter items: Doran's Ring - Viktor ADC starter items appear in 6,867 games with 53.2% win rate and 58.3% build pick rate.
  2. Starter items: Dark Seal - Viktor ADC starter items appear in 1,536 games with 57.9% win rate and 13.0% build pick rate.
  3. Core items: Blackfire Torch + Lich Bane + Zhonya's Hourglass - Viktor ADC core items appear in 2,242 games with 54.5% win rate and 19.0% build pick rate.
  4. Core items: Blackfire Torch + Lich Bane + Shadowflame - Viktor ADC core items appear in 1,744 games with 55.6% win rate and 14.8% build pick rate.
  5. Core items: Blackfire Torch + Rabadon's Deathcap + Lich Bane - Viktor ADC core items appear in 1,585 games with 56.6% win rate and 13.5% build pick rate.
  6. Boots: Sorcerer's Shoes - Viktor ADC boots appear in 9,017 games with 53.2% win rate and 76.5% build pick rate.
  7. Boots: Ionian Boots of Lucidity - Viktor ADC boots appear in 1,453 games with 52.2% win rate and 12.3% build pick rate.

Viktor ADC rune pages from ranked games

  1. Deathfire Touch with Sorcery / Resolve - Viktor ADC rune page uses Deathfire Touch, Sorcery, and Resolve in 4,949 games with 51.8% win rate and 42.0% rune pick rate.
  2. Deathfire Touch with Sorcery / Precision - Viktor ADC rune page uses Deathfire Touch, Sorcery, and Precision in 2,207 games with 52.6% win rate and 18.7% rune pick rate.
  3. Deathfire Touch with Sorcery / Resolve - Viktor ADC rune page uses Deathfire Touch, Sorcery, and Resolve in 977 games with 51.7% win rate and 8.3% rune pick rate.

How these build statistics are calculated

Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.

Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.

Read the full methodology for the data filters and interpretation guidance.