Volibear Mid Build
RiftMind tracks Volibear Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Volibear Mid ranked performance context
- Volibear Mid performance profile - Volibear Mid profile: 1.53 KDA, 886 damage per minute, 456 gold per minute, 7.4 CS per minute, 39.4% kill participation across 2,891 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Volibear Mid item builds from ranked games
- Starter items: Doran's Ring - Volibear Mid starter items appear in 591 games with 48.7% win rate and 20.4% build pick rate.
- Starter items: Dark Seal - Volibear Mid starter items appear in 372 games with 49.2% win rate and 12.9% build pick rate.
- Core items: Statikk Shiv + Hextech Gunblade + Shadowflame - Volibear Mid core items appear in 819 games with 50.9% win rate and 28.3% build pick rate.
- Core items: Statikk Shiv + Hextech Gunblade + Stormsurge - Volibear Mid core items appear in 476 games with 54.8% win rate and 16.5% build pick rate.
- Core items: Statikk Shiv + Rabadon's Deathcap + Hextech Gunblade - Volibear Mid core items appear in 435 games with 50.1% win rate and 15.0% build pick rate.
- Boots: Spellslinger's Shoes - Volibear Mid boots appear in 1,510 games with 48.9% win rate and 52.2% build pick rate.
- Boots: Chainlaced Crushers - Volibear Mid boots appear in 481 games with 40.7% win rate and 16.6% build pick rate.
Volibear Mid rune pages from ranked games
- Lethal Tempo with Precision / Resolve - Volibear Mid rune page uses Lethal Tempo, Precision, and Resolve in 418 games with 48.6% win rate and 14.5% rune pick rate.
- Lethal Tempo with Precision / Sorcery - Volibear Mid rune page uses Lethal Tempo, Precision, and Sorcery in 260 games with 41.9% win rate and 9.0% rune pick rate.
- Press the Attack with Precision / Sorcery - Volibear Mid rune page uses Press the Attack, Precision, and Sorcery in 199 games with 49.2% win rate and 6.9% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.