Xerath ADC Build
RiftMind tracks Xerath ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Xerath ADC ranked performance context
- Xerath ADC performance profile - Xerath ADC profile: 3.04 KDA, 1007 damage per minute, 449 gold per minute, 6.6 CS per minute, 49.5% kill participation across 4,015 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Xerath ADC item builds from ranked games
- Starter items: Doran's Ring - Xerath ADC starter items appear in 2,154 games with 52.1% win rate and 53.6% build pick rate.
- Starter items: Dark Seal - Xerath ADC starter items appear in 687 games with 50.5% win rate and 17.1% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Xerath ADC core items appear in 1,355 games with 53.9% win rate and 33.7% build pick rate.
- Core items: Horizon Focus + Shadowflame + Luden's Echo - Xerath ADC core items appear in 677 games with 54.1% win rate and 16.9% build pick rate.
- Core items: Void Staff + Shadowflame + Luden's Echo - Xerath ADC core items appear in 610 games with 49.5% win rate and 15.2% build pick rate.
- Boots: Sorcerer's Shoes - Xerath ADC boots appear in 3,626 games with 53.1% win rate and 90.3% build pick rate.
- Boots: Boots - Xerath ADC boots appear in 175 games with 41.7% win rate and 4.4% build pick rate.
Xerath ADC rune pages from ranked games
- Arcane Comet with Sorcery / Precision - Xerath ADC rune page uses Arcane Comet, Sorcery, and Precision in 1,253 games with 51.0% win rate and 31.2% rune pick rate.
- Arcane Comet with Sorcery / Precision - Xerath ADC rune page uses Arcane Comet, Sorcery, and Precision in 363 games with 50.4% win rate and 9.0% rune pick rate.
- First Strike with Inspiration / Sorcery - Xerath ADC rune page uses First Strike, Inspiration, and Sorcery in 326 games with 51.2% win rate and 8.1% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.