Yasuo ADC Build
RiftMind tracks Yasuo ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Yasuo ADC ranked performance context
- Yasuo ADC performance profile - Yasuo ADC profile: 1.89 KDA, 828 damage per minute, 468 gold per minute, 7.2 CS per minute, 44.7% kill participation across 20,893 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Yasuo ADC item builds from ranked games
- Starter items: Doran's Bow - Yasuo ADC starter items appear in 10,472 games with 52.7% win rate and 50.1% build pick rate.
- Starter items: Long Sword - Yasuo ADC starter items appear in 3,509 games with 48.5% win rate and 16.8% build pick rate.
- Core items: Infinity Edge + Death's Dance + Immortal Shieldbow - Yasuo ADC core items appear in 4,969 games with 56.9% win rate and 23.8% build pick rate.
- Core items: Infinity Edge + Blade of The Ruined King + Immortal Shieldbow - Yasuo ADC core items appear in 3,696 games with 55.2% win rate and 17.7% build pick rate.
- Core items: Blade of The Ruined King + Death's Dance + Immortal Shieldbow - Yasuo ADC core items appear in 2,053 games with 55.8% win rate and 9.8% build pick rate.
- Boots: Berserker's Greaves - Yasuo ADC boots appear in 19,497 games with 51.8% win rate and 93.3% build pick rate.
- Boots: Mercury's Treads - Yasuo ADC boots appear in 483 games with 48.2% win rate and 2.3% build pick rate.
Yasuo ADC rune pages from ranked games
- Lethal Tempo with Precision / Resolve - Yasuo ADC rune page uses Lethal Tempo, Precision, and Resolve in 8,797 games with 50.4% win rate and 42.1% rune pick rate.
- Fleet Footwork with Precision / Resolve - Yasuo ADC rune page uses Fleet Footwork, Precision, and Resolve in 1,484 games with 46.0% win rate and 7.1% rune pick rate.
- Lethal Tempo with Precision / Resolve - Yasuo ADC rune page uses Lethal Tempo, Precision, and Resolve in 1,396 games with 50.9% win rate and 6.7% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.