Yasuo Mid Build
RiftMind tracks Yasuo Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Yasuo Mid ranked performance context
- Yasuo Mid performance profile - Yasuo Mid profile: 1.62 KDA, 840 damage per minute, 430 gold per minute, 7.3 CS per minute, 38.3% kill participation across 106,376 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Yasuo Mid item builds from ranked games
- Starter items: Doran's Bow - Yasuo Mid starter items appear in 38,825 games with 49.4% win rate and 36.5% build pick rate.
- Starter items: Long Sword - Yasuo Mid starter items appear in 13,498 games with 47.1% win rate and 12.7% build pick rate.
- Core items: Infinity Edge + Gunmetal Greaves + Immortal Shieldbow - Yasuo Mid core items appear in 47,175 games with 55.7% win rate and 44.3% build pick rate.
- Core items: Blade of The Ruined King + Gunmetal Greaves + Immortal Shieldbow - Yasuo Mid core items appear in 30,012 games with 51.4% win rate and 28.2% build pick rate.
- Core items: Gunmetal Greaves + Death's Dance + Immortal Shieldbow - Yasuo Mid core items appear in 23,137 games with 57.4% win rate and 21.8% build pick rate.
- Boots: Chainlaced Crushers - Yasuo Mid boots appear in 4,693 games with 47.4% win rate and 4.4% build pick rate.
- Boots: Armored Advance - Yasuo Mid boots appear in 1,959 games with 47.0% win rate and 1.8% build pick rate.
Yasuo Mid rune pages from ranked games
- Lethal Tempo with Precision / Resolve - Yasuo Mid rune page uses Lethal Tempo, Precision, and Resolve in 42,563 games with 48.5% win rate and 40.0% rune pick rate.
- Fleet Footwork with Precision / Resolve - Yasuo Mid rune page uses Fleet Footwork, Precision, and Resolve in 8,941 games with 48.4% win rate and 8.4% rune pick rate.
- Lethal Tempo with Precision / Resolve - Yasuo Mid rune page uses Lethal Tempo, Precision, and Resolve in 5,803 games with 49.0% win rate and 5.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.