Yasuo Top Build
RiftMind tracks Yasuo Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Yasuo Top ranked performance context
- Yasuo Top performance profile - Yasuo Top profile: 1.36 KDA, 827 damage per minute, 419 gold per minute, 7.3 CS per minute, 32.6% kill participation across 36,283 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Yasuo Top item builds from ranked games
- Starter items: Doran's Bow - Yasuo Top starter items appear in 14,228 games with 46.9% win rate and 39.2% build pick rate.
- Starter items: Long Sword - Yasuo Top starter items appear in 4,829 games with 43.4% win rate and 13.3% build pick rate.
- Core items: Infinity Edge + Blade of The Ruined King + Immortal Shieldbow - Yasuo Top core items appear in 4,878 games with 55.4% win rate and 13.4% build pick rate.
- Core items: Infinity Edge + Death's Dance + Immortal Shieldbow - Yasuo Top core items appear in 3,303 games with 56.0% win rate and 9.1% build pick rate.
- Core items: Lord Dominik's Regards + Blade of The Ruined King + Immortal Shieldbow - Yasuo Top core items appear in 3,025 games with 55.7% win rate and 8.3% build pick rate.
- Boots: Berserker's Greaves - Yasuo Top boots appear in 32,132 games with 48.7% win rate and 88.6% build pick rate.
- Boots: Plated Steelcaps - Yasuo Top boots appear in 2,084 games with 47.2% win rate and 5.7% build pick rate.
Yasuo Top rune pages from ranked games
- Lethal Tempo with Precision / Resolve - Yasuo Top rune page uses Lethal Tempo, Precision, and Resolve in 14,070 games with 47.8% win rate and 38.8% rune pick rate.
- Conqueror with Precision / Resolve - Yasuo Top rune page uses Conqueror, Precision, and Resolve in 1,939 games with 44.5% win rate and 5.3% rune pick rate.
- Lethal Tempo with Precision / Resolve - Yasuo Top rune page uses Lethal Tempo, Precision, and Resolve in 1,668 games with 47.1% win rate and 4.6% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.