Yorick Jungle Build

RiftMind tracks Yorick Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.

Updated 2026-06-19. Data is current for LoL patch 26.12 (all regions, low elo and high elo).

Yorick Jungle ranked performance context

  1. Yorick Jungle performance profile - Yorick Jungle profile: 2.51 KDA, 740 damage per minute, 432 gold per minute, 6.8 CS per minute, 43.4% kill participation across 571 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.

Yorick Jungle item builds from ranked games

  1. Starter items: Long Sword - Yorick Jungle starter items appear in 63 games with 42.9% win rate and 11.0% build pick rate.
  2. Core items: Black Cleaver + Trinity Force + Spear of Shojin - Yorick Jungle core items appear in 72 games with 56.9% win rate and 12.6% build pick rate.
  3. Core items: Trinity Force + Spear of Shojin + Serylda's Grudge - Yorick Jungle core items appear in 47 games with 55.3% win rate and 8.2% build pick rate.
  4. Core items: Thornmail + Trinity Force + Spear of Shojin - Yorick Jungle core items appear in 31 games with 54.8% win rate and 5.4% build pick rate.
  5. Boots: Plated Steelcaps - Yorick Jungle boots appear in 206 games with 49.5% win rate and 36.0% build pick rate.
  6. Boots: Boots of Swiftness - Yorick Jungle boots appear in 129 games with 53.5% win rate and 22.6% build pick rate.

Yorick Jungle rune pages from ranked games

  1. Conqueror with Precision / Resolve - Yorick Jungle rune page uses Conqueror, Precision, and Resolve in 104 games with 46.2% win rate and 18.2% rune pick rate.
  2. Conqueror with Precision / Inspiration - Yorick Jungle rune page uses Conqueror, Precision, and Inspiration in 83 games with 53.0% win rate and 14.5% rune pick rate.
  3. Grasp of the Undying with Resolve / Precision - Yorick Jungle rune page uses Grasp of the Undying, Resolve, and Precision in 24 games with 54.2% win rate and 4.2% rune pick rate.