Yorick Jungle Build
RiftMind tracks Yorick Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-06-19. Data is current for LoL patch 26.12 (all regions, low elo and high elo).
Yorick Jungle ranked performance context
- Yorick Jungle performance profile - Yorick Jungle profile: 2.51 KDA, 740 damage per minute, 432 gold per minute, 6.8 CS per minute, 43.4% kill participation across 571 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Yorick Jungle item builds from ranked games
- Starter items: Long Sword - Yorick Jungle starter items appear in 63 games with 42.9% win rate and 11.0% build pick rate.
- Core items: Black Cleaver + Trinity Force + Spear of Shojin - Yorick Jungle core items appear in 72 games with 56.9% win rate and 12.6% build pick rate.
- Core items: Trinity Force + Spear of Shojin + Serylda's Grudge - Yorick Jungle core items appear in 47 games with 55.3% win rate and 8.2% build pick rate.
- Core items: Thornmail + Trinity Force + Spear of Shojin - Yorick Jungle core items appear in 31 games with 54.8% win rate and 5.4% build pick rate.
- Boots: Plated Steelcaps - Yorick Jungle boots appear in 206 games with 49.5% win rate and 36.0% build pick rate.
- Boots: Boots of Swiftness - Yorick Jungle boots appear in 129 games with 53.5% win rate and 22.6% build pick rate.
Yorick Jungle rune pages from ranked games
- Conqueror with Precision / Resolve - Yorick Jungle rune page uses Conqueror, Precision, and Resolve in 104 games with 46.2% win rate and 18.2% rune pick rate.
- Conqueror with Precision / Inspiration - Yorick Jungle rune page uses Conqueror, Precision, and Inspiration in 83 games with 53.0% win rate and 14.5% rune pick rate.
- Grasp of the Undying with Resolve / Precision - Yorick Jungle rune page uses Grasp of the Undying, Resolve, and Precision in 24 games with 54.2% win rate and 4.2% rune pick rate.