Yorick Mid Build
RiftMind tracks Yorick Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Yorick Mid ranked performance context
- Yorick Mid performance profile - Yorick Mid profile: 1.93 KDA, 838 damage per minute, 417 gold per minute, 7.4 CS per minute, 33.6% kill participation across 2,563 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Yorick Mid item builds from ranked games
- Starter items: Doran's Shield - Yorick Mid starter items appear in 560 games with 50.9% win rate and 21.8% build pick rate.
- Starter items: Long Sword - Yorick Mid starter items appear in 354 games with 43.2% win rate and 13.8% build pick rate.
- Core items: Bastionbreaker + Serylda's Grudge + Voltaic Cyclosword - Yorick Mid core items appear in 79 games with 48.1% win rate and 3.1% build pick rate.
- Core items: Black Cleaver + Trinity Force + Eclipse - Yorick Mid core items appear in 75 games with 58.7% win rate and 2.9% build pick rate.
- Core items: Eclipse + Serylda's Grudge + Voltaic Cyclosword - Yorick Mid core items appear in 73 games with 56.2% win rate and 2.8% build pick rate.
- Boots: Chainlaced Crushers - Yorick Mid boots appear in 981 games with 48.1% win rate and 38.3% build pick rate.
- Boots: Armored Advance - Yorick Mid boots appear in 599 games with 49.2% win rate and 23.4% build pick rate.
Yorick Mid rune pages from ranked games
- Arcane Comet with Sorcery / Inspiration - Yorick Mid rune page uses Arcane Comet, Sorcery, and Inspiration in 357 games with 49.6% win rate and 13.9% rune pick rate.
- Conqueror with Precision / Resolve - Yorick Mid rune page uses Conqueror, Precision, and Resolve in 295 games with 50.8% win rate and 11.5% rune pick rate.
- Grasp of the Undying with Resolve / Precision - Yorick Mid rune page uses Grasp of the Undying, Resolve, and Precision in 241 games with 47.7% win rate and 9.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.