Zaahen Top Build
RiftMind tracks Zaahen Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Zaahen Top ranked performance context
- Zaahen Top performance profile - Zaahen Top profile: 1.75 KDA, 858 damage per minute, 400 gold per minute, 6.4 CS per minute, 34.8% kill participation across 30,449 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Zaahen Top item builds from ranked games
- Starter items: Doran's Blade - Zaahen Top starter items appear in 10,908 games with 48.9% win rate and 35.8% build pick rate.
- Starter items: Long Sword - Zaahen Top starter items appear in 6,419 games with 48.1% win rate and 21.1% build pick rate.
- Core items: Trinity Force + Death's Dance + Stridebreaker - Zaahen Top core items appear in 5,268 games with 61.9% win rate and 17.3% build pick rate.
- Core items: Endless Hunger + Trinity Force + Death's Dance - Zaahen Top core items appear in 1,976 games with 63.0% win rate and 6.5% build pick rate.
- Core items: Endless Hunger + Trinity Force + Stridebreaker - Zaahen Top core items appear in 1,737 games with 65.7% win rate and 5.7% build pick rate.
- Boots: Plated Steelcaps - Zaahen Top boots appear in 18,193 games with 51.5% win rate and 59.7% build pick rate.
- Boots: Mercury's Treads - Zaahen Top boots appear in 8,723 games with 52.3% win rate and 28.6% build pick rate.
Zaahen Top rune pages from ranked games
- Conqueror with Precision / Resolve - Zaahen Top rune page uses Conqueror, Precision, and Resolve in 12,242 games with 49.8% win rate and 40.2% rune pick rate.
- Grasp of the Undying with Resolve / Inspiration - Zaahen Top rune page uses Grasp of the Undying, Resolve, and Inspiration in 3,584 games with 50.4% win rate and 11.8% rune pick rate.
- Hail of Blades with Domination / Sorcery - Zaahen Top rune page uses Hail of Blades, Domination, and Sorcery in 3,111 games with 50.8% win rate and 10.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.