Zed Jungle Build
RiftMind tracks Zed Jungle rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Zed Jungle ranked performance context
- Zed Jungle performance profile - Zed Jungle profile: 2.40 KDA, 873 damage per minute, 483 gold per minute, 6.5 CS per minute, 46.7% kill participation across 23,936 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Zed Jungle item builds from ranked games
- Starter items: Long Sword - Zed Jungle starter items appear in 4,985 games with 39.8% win rate and 20.8% build pick rate.
- Starter items: Scorchclaw Pup - Zed Jungle starter items appear in 421 games with 18.8% win rate and 1.8% build pick rate.
- Core items: Bastionbreaker + Axiom Arc + Voltaic Cyclosword - Zed Jungle core items appear in 4,553 games with 55.3% win rate and 19.0% build pick rate.
- Core items: Bastionbreaker + Edge of Night + Voltaic Cyclosword - Zed Jungle core items appear in 3,671 games with 54.2% win rate and 15.3% build pick rate.
- Core items: Bastionbreaker + Lord Dominik's Regards + Voltaic Cyclosword - Zed Jungle core items appear in 3,368 games with 54.9% win rate and 14.1% build pick rate.
- Boots: Ionian Boots of Lucidity - Zed Jungle boots appear in 16,806 games with 47.1% win rate and 70.2% build pick rate.
- Boots: Mercury's Treads - Zed Jungle boots appear in 1,780 games with 48.2% win rate and 7.4% build pick rate.
Zed Jungle rune pages from ranked games
- First Strike with Inspiration / Domination - Zed Jungle rune page uses First Strike, Inspiration, and Domination in 10,393 games with 48.4% win rate and 43.4% rune pick rate.
- Electrocute with Domination / Precision - Zed Jungle rune page uses Electrocute, Domination, and Precision in 3,751 games with 44.5% win rate and 15.7% rune pick rate.
- Conqueror with Precision / Sorcery - Zed Jungle rune page uses Conqueror, Precision, and Sorcery in 1,784 games with 43.2% win rate and 7.5% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.