Zed Top Build
RiftMind tracks Zed Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Zed Top ranked performance context
- Zed Top performance profile - Zed Top profile: 1.99 KDA, 1004 damage per minute, 450 gold per minute, 6.5 CS per minute, 37.0% kill participation across 5,018 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Zed Top item builds from ranked games
- Starter items: Long Sword - Zed Top starter items appear in 1,135 games with 43.4% win rate and 22.6% build pick rate.
- Starter items: Doran's Blade - Zed Top starter items appear in 928 games with 48.7% win rate and 18.5% build pick rate.
- Core items: Bastionbreaker + Lord Dominik's Regards + Voltaic Cyclosword - Zed Top core items appear in 938 games with 56.5% win rate and 18.7% build pick rate.
- Core items: Bastionbreaker + Axiom Arc + Voltaic Cyclosword - Zed Top core items appear in 604 games with 60.3% win rate and 12.0% build pick rate.
- Core items: Lord Dominik's Regards + Axiom Arc + Voltaic Cyclosword - Zed Top core items appear in 566 games with 56.5% win rate and 11.3% build pick rate.
- Boots: Ionian Boots of Lucidity - Zed Top boots appear in 3,333 games with 50.9% win rate and 66.4% build pick rate.
- Boots: Mercury's Treads - Zed Top boots appear in 409 games with 51.8% win rate and 8.2% build pick rate.
Zed Top rune pages from ranked games
- First Strike with Inspiration / Precision - Zed Top rune page uses First Strike, Inspiration, and Precision in 1,052 games with 52.4% win rate and 21.0% rune pick rate.
- First Strike with Inspiration / Precision - Zed Top rune page uses First Strike, Inspiration, and Precision in 817 games with 52.3% win rate and 16.3% rune pick rate.
- Electrocute with Domination / Sorcery - Zed Top rune page uses Electrocute, Domination, and Sorcery in 690 games with 48.1% win rate and 13.8% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.