Ziggs ADC Build
RiftMind tracks Ziggs ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Ziggs ADC ranked performance context
- Ziggs ADC performance profile - Ziggs ADC profile: 2.51 KDA, 1002 damage per minute, 443 gold per minute, 7.1 CS per minute, 45.6% kill participation across 17,578 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Ziggs ADC item builds from ranked games
- Starter items: Doran's Ring - Ziggs ADC starter items appear in 8,976 games with 52.1% win rate and 51.1% build pick rate.
- Starter items: Dark Seal - Ziggs ADC starter items appear in 1,258 games with 57.7% win rate and 7.2% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Ziggs ADC core items appear in 6,086 games with 54.2% win rate and 34.6% build pick rate.
- Core items: Zhonya's Hourglass + Shadowflame + Luden's Echo - Ziggs ADC core items appear in 3,184 games with 52.5% win rate and 18.1% build pick rate.
- Core items: Rabadon's Deathcap + Zhonya's Hourglass + Shadowflame - Ziggs ADC core items appear in 2,442 games with 52.9% win rate and 13.9% build pick rate.
- Boots: Sorcerer's Shoes - Ziggs ADC boots appear in 15,398 games with 52.2% win rate and 87.6% build pick rate.
- Boots: Ionian Boots of Lucidity - Ziggs ADC boots appear in 1,218 games with 51.1% win rate and 6.9% build pick rate.
Ziggs ADC rune pages from ranked games
- Arcane Comet with Sorcery / Precision - Ziggs ADC rune page uses Arcane Comet, Sorcery, and Precision in 6,868 games with 50.8% win rate and 39.1% rune pick rate.
- Arcane Comet with Sorcery / Inspiration - Ziggs ADC rune page uses Arcane Comet, Sorcery, and Inspiration in 3,157 games with 53.1% win rate and 18.0% rune pick rate.
- First Strike with Inspiration / Sorcery - Ziggs ADC rune page uses First Strike, Inspiration, and Sorcery in 1,260 games with 51.5% win rate and 7.2% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.