Zilean Mid Build
RiftMind tracks Zilean Mid rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Zilean Mid ranked performance context
- Zilean Mid performance profile - Zilean Mid profile: 3.28 KDA, 562 damage per minute, 346 gold per minute, 5.9 CS per minute, 45.0% kill participation across 1,478 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Zilean Mid item builds from ranked games
- Starter items: Doran's Ring - Zilean Mid starter items appear in 600 games with 50.0% win rate and 40.6% build pick rate.
- Starter items: Dark Seal - Zilean Mid starter items appear in 135 games with 51.1% win rate and 9.1% build pick rate.
- Core items: Shurelya's Battlesong + Imperial Mandate + Cosmic Drive - Zilean Mid core items appear in 30 games with 53.3% win rate and 2.0% build pick rate.
- Core items: Shurelya's Battlesong + Cosmic Drive + Rod of Ages - Zilean Mid core items appear in 21 games with 66.7% win rate and 1.4% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Zilean Mid core items appear in 16 games with 75.0% win rate and 1.1% build pick rate.
- Boots: Crimson Lucidity - Zilean Mid boots appear in 964 games with 53.5% win rate and 65.2% build pick rate.
- Boots: Spellslinger's Shoes - Zilean Mid boots appear in 286 games with 54.2% win rate and 19.4% build pick rate.
Zilean Mid rune pages from ranked games
- Arcane Comet with Sorcery / Inspiration - Zilean Mid rune page uses Arcane Comet, Sorcery, and Inspiration in 233 games with 50.2% win rate and 15.8% rune pick rate.
- Summon Aery with Sorcery / Inspiration - Zilean Mid rune page uses Summon Aery, Sorcery, and Inspiration in 122 games with 52.5% win rate and 8.3% rune pick rate.
- Summon Aery with Sorcery / Domination - Zilean Mid rune page uses Summon Aery, Sorcery, and Domination in 110 games with 55.5% win rate and 7.4% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.