Zoe Top Build
RiftMind tracks Zoe Top rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Zoe Top ranked performance context
- Zoe Top performance profile - Zoe Top profile: 2.34 KDA, 918 damage per minute, 393 gold per minute, 6.2 CS per minute, 38.9% kill participation across 1,041 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Zoe Top item builds from ranked games
- Starter items: Doran's Ring - Zoe Top starter items appear in 405 games with 53.6% win rate and 38.9% build pick rate.
- Starter items: Dark Seal - Zoe Top starter items appear in 205 games with 59.5% win rate and 19.7% build pick rate.
- Core items: Lich Bane + Shadowflame + Luden's Echo - Zoe Top core items appear in 113 games with 57.5% win rate and 10.9% build pick rate.
- Core items: Rabadon's Deathcap + Shadowflame + Luden's Echo - Zoe Top core items appear in 84 games with 45.2% win rate and 8.1% build pick rate.
- Core items: Rabadon's Deathcap + Lich Bane + Luden's Echo - Zoe Top core items appear in 62 games with 51.6% win rate and 6.0% build pick rate.
- Boots: Sorcerer's Shoes - Zoe Top boots appear in 499 games with 52.5% win rate and 47.9% build pick rate.
- Boots: Ionian Boots of Lucidity - Zoe Top boots appear in 477 games with 53.9% win rate and 45.8% build pick rate.
Zoe Top rune pages from ranked games
- Electrocute with Domination / Sorcery - Zoe Top rune page uses Electrocute, Domination, and Sorcery in 181 games with 50.3% win rate and 17.4% rune pick rate.
- Summon Aery with Sorcery / Precision - Zoe Top rune page uses Summon Aery, Sorcery, and Precision in 54 games with 66.7% win rate and 5.2% rune pick rate.
- Electrocute with Domination / Precision - Zoe Top rune page uses Electrocute, Domination, and Precision in 48 games with 39.6% win rate and 4.6% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.