Zoe Support Build
RiftMind tracks Zoe Support rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Zoe Support ranked performance context
- Zoe Support performance profile - Zoe Support profile: 2.16 KDA, 710 damage per minute, 345 gold per minute, 1.7 CS per minute, 47.5% kill participation across 6,734 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Zoe Support item builds from ranked games
- Starter items: Zaz'Zak's Realmspike - Zoe Support starter items appear in 5,488 games with 48.6% win rate and 81.5% build pick rate.
- Starter items: Celestial Opposition - Zoe Support starter items appear in 796 games with 52.0% win rate and 11.8% build pick rate.
- Core items: Shadowflame + Stormsurge + Luden's Echo - Zoe Support core items appear in 449 games with 47.9% win rate and 6.7% build pick rate.
- Core items: Imperial Mandate + Horizon Focus + Luden's Echo - Zoe Support core items appear in 241 games with 53.9% win rate and 3.6% build pick rate.
- Core items: Shurelya's Battlesong + Imperial Mandate + Horizon Focus - Zoe Support core items appear in 228 games with 54.8% win rate and 3.4% build pick rate.
- Boots: Sorcerer's Shoes - Zoe Support boots appear in 3,431 games with 48.9% win rate and 51.0% build pick rate.
- Boots: Ionian Boots of Lucidity - Zoe Support boots appear in 2,762 games with 48.9% win rate and 41.0% build pick rate.
Zoe Support rune pages from ranked games
- Electrocute with Domination / Sorcery - Zoe Support rune page uses Electrocute, Domination, and Sorcery in 1,449 games with 47.3% win rate and 21.5% rune pick rate.
- Dark Harvest with Domination / Sorcery - Zoe Support rune page uses Dark Harvest, Domination, and Sorcery in 1,092 games with 47.6% win rate and 16.2% rune pick rate.
- Electrocute with Domination / Inspiration - Zoe Support rune page uses Electrocute, Domination, and Inspiration in 290 games with 49.0% win rate and 4.3% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.