Karthus ADC Build
RiftMind tracks Karthus ADC rune and item builds alongside role win rate, pick rate, and patch-specific League of Legends performance.
Updated 2026-11-15. Data is current for LoL patch 26.22 (all regions, low elo and high elo).
Karthus ADC ranked performance context
- Karthus ADC performance profile - Karthus ADC profile: 2.11 KDA, 1328 damage per minute, 482 gold per minute, 6.8 CS per minute, 54.1% kill participation across 2,619 games. Use this alongside win rate and matchup data because raw performance stats can be role and composition dependent.
Karthus ADC item builds from ranked games
- Starter items: Doran's Ring - Karthus ADC starter items appear in 1,083 games with 52.2% win rate and 41.4% build pick rate.
- Starter items: Dark Seal - Karthus ADC starter items appear in 536 games with 58.0% win rate and 20.5% build pick rate.
- Core items: Blackfire Torch + Rabadon's Deathcap + Shadowflame - Karthus ADC core items appear in 1,122 games with 55.3% win rate and 42.8% build pick rate.
- Core items: Blackfire Torch + Shadowflame + Stormsurge - Karthus ADC core items appear in 927 games with 58.6% win rate and 35.4% build pick rate.
- Core items: Blackfire Torch + Shadowflame + Liandry's Torment - Karthus ADC core items appear in 676 games with 56.7% win rate and 25.8% build pick rate.
- Boots: Sorcerer's Shoes - Karthus ADC boots appear in 2,390 games with 52.8% win rate and 91.3% build pick rate.
- Boots: Boots - Karthus ADC boots appear in 162 games with 54.3% win rate and 6.2% build pick rate.
Karthus ADC rune pages from ranked games
- Deathfire Touch with Sorcery / Precision - Karthus ADC rune page uses Deathfire Touch, Sorcery, and Precision in 747 games with 51.8% win rate and 28.5% rune pick rate.
- Dark Harvest with Domination / Sorcery - Karthus ADC rune page uses Dark Harvest, Domination, and Sorcery in 454 games with 50.2% win rate and 17.3% rune pick rate.
- Dark Harvest with Domination / Precision - Karthus ADC rune page uses Dark Harvest, Domination, and Precision in 179 games with 53.1% win rate and 6.8% rune pick rate.
How these build statistics are calculated
Build, rune, and item statistics use patch-specific Ranked Solo/Duo aggregates filtered by region, rank scope, champion, and role.
Pick rate and win rate describe the observed sample, while counter and synergy metrics on the related pages use a separate rolling-window, role-adjusted model.
Read the full methodology for the data filters and interpretation guidance.